Summit seeks to develop in students an innovation mindset whereby they use creativity, collaboration and critical thinking to problem solve. In addition, state-of-the-art tools are used to explore concepts across curriculums and within art, computer science, and engineering courses taught by highly trained faculty.
SCA uses technology to prepare students for an ever-changing world. We lead students with a transdisciplinary approach so they can make meaningful connections. Through group exercises our students experience and develop social-emotional learning, tolerance and interpersonal communication skills. Hands on activities allow students to be more engaged and stimulate a deeper level of learning.
Technology and innovation are integrated into PreK-5th grade classes while studying core subjects. In addition, a technology special is attended by Kindergarten – 5th grade students.
Students learn basic web design, apps, animations, games, and physical computing systems. “The introductory course empowers students to engage with computer science as a medium for creativity, communication, problem solving, and fun.” -Code.Org.
Builds on principles and skills learned in Computer Science Discoveries 1.
The Patterns of Design course incorporates principles of STEAM – science, technology, engineering, art and math. Throughout the course, students examine patterns of reasoning used in science, engineering, math, and art that drive the designs behind technology. Students engage with various technologies, learning about algorithms, robotics, design, networks, data and more.
Summit’s computer science faculty includes Innovation Director and high school computer science instructor Paul Austin – Ret. Chief Architect from National Instruments and SW engineer for LEGO Mindstorms. Monique Keeley teaches the elementary technology special as well Computer Science Discoveries for 6th and 7th grade students.
Computer Science Subjects & Tools
Mobile App Building